Monday, December 3, 2018

Not just a Brush war.

Not Just a Brush War. Brush war campaigns for any war game system, by Nordic Weasel Games is a fun little assist for those who love to create developing nations to fight over. But might be having trouble figuring out were to start.
https://www.wargamevault.com/product/147407/Not-Just-a-Brush-War-Brush-war-campaigns-for-any-war-game-system

It provides and easy to roll systems using D10's and D20's to figure out ever thing from a random population size to military strengths and weaknesses.

To give an example, I decided to look over my old image-nation the Republic of Zubrowka, and decided to give it a few rolls of the dice.

First you roll for population size. I got a 7 which means moderate size Between 5 and 20 million citizens. a little bigger then I imagied Zubrowka being so I will lead it to being on the smaller size, maybe 5-8 million. But good to know that I could make it bigger if need be.

2nd you roll up your nations resources, large nations roll 3 times, Massive roll 4 dice but ever one else roles two times. Zubrowka got a 3 and a 5.So this moderately sized nations major resources are Tourism and Precious metals.

So the Zubrowka Riviera and high lands are a good money maker for this country. Along large deposits of precise metals, I guess that means they are known for making jewelry and have more then a few tech companies on call for the conductivity of said materials.
Oh and yes Mendl's pastries are still a popular delight for visitors and exports.


Next you rule to see how urban the population is. Urbanization also gives a rough assessment to the tech level and infrastructure of this nation. I got a 6 for some what Urban. So some what Urbanized. So a few highways, but many towns in the hinterland might still only be connected by one lain roads and old trains.

4th is tech level. You roll 3 D10s and then minus your urbanization roll. I got a 16 so the average civilian tech level is 10 years behind say western Europe. So don't expect free wifi and you might not get good or any cell service once you leave the major population centers.

Next is industry level, since this is for wargaming its nice to know if your country can produce its on materials if need be. I rolled a 8 so moderate Heavy industry. So we might not be producing hoards of Gen 5 fighters and main battle tanks, but we can handle light armored vehicles and make are own small arms. Also means that many of things from the cloths on peoples backs to building materials are most likely locally made.

6th is government type. No fancy rerolling on my part, but got a 2. Which means that Zubrowka is a Constitutional Monarchy. So the Zero Family still are heads of state with the Parliament and Prime minister running every thing. Guess that means even more Tourist bucks to go see the Royal family and their different residencies.

7th Government Legitimacy, to measure how much the population see's the government as authentic and consistent with national tradition.
I got 9. Very legitimate, so something like 90% of the population may not always be happy. But like the way the nation and believe having a King is just the way things are done, so why change it?
8th Government Popularity. Popularity measures how well liked the specific government, So say folks may like the King but how well do they like the Parliament. Got a 8 very popular. So the Center Left collation government is liked by 80% of the polled population. Good happy little country.

9th Religion. rolled a 1 "Fallows dominate religion of the region". So the whole population might not be Catholic, but they out number the protestants, Jews, agnostics...etc.

10th level of corruption "Note that this is a measure of general societal corruption, not specifically government corruption though examples are often set at the top". Rolled a 6 Corruption is accepted but infrequent. So a small bribe to get out of a heavy traffic fine or a favor to help get a building permeant is accepted, but not a frequent as in grandpas days and large open displays will get you in hot water.

11th Cultural Coherence. Coherence measures how consistent the culture is. A culture with significant tension between classes, ethnic or religious groups, a large urban/rural divide or other, similar, challenges will have lower coherence than a more homogeneous society.
I rolled a 8 (moderate Coherence)So small differences in regions, and between different political factions are noted, but still most folks put Zubrowka first.

12th Allegiances. These nations are not super powers so have to have ally's or be subordinate to some other nation or coalition. I rolled a 3 Nation in remote location. So I read that as its ally was some place further away and not a super power. So I went with the U.K. being its ally. While a Great nation on the world stage, the UKs power projection is not as great as it once was, and they are busy with many other things around the world at the moment.

Have a super power as your backer give you many advantages when it comes to acquiring equipment and other things in the diplomacy/war phases.

13th PRESSING CONCERNS, This represents issues that challenges the nations success and since I didn't roll a 3 or below on Legitimacy, Popularity, Rule of law or Coherence. I get to roll to see what 3 major issues are at the head of new hour.
16 Organized crime (I guess that looking the other way is leading to other problems)
80 Cronyism (Oh dear, the seems some PMs might be in for some time in the slammer)
37 Dissident groups (Guess we should take the May 5th Revolutionary guard People rights storm assault column and Zubrowka Rights Party a little more serious)

14th TACTICAL DOCTRINE This serves to determine the broad approach and attitude of the armed force. For gaming purposes, this can be viewed as the emphasis at the “sharp end.
I rolled 10 Lightning war which means I get to roll 2 times one the elite formations chart.

15th Airforce Focus, Air Superiority and then roll at how well we are at meeting this goal and got Extensive. So We are really good at meeting that goal. You then roll to D10s to determent how old your air force tech is, and I got a 9. So are Airforce is very well equipped but its newest Air Frame is at least 19 years old. I am leaning to a few squadrons of Saab JAS 39 Gripen and maybe old RAF Tornado's.

16th ARMOURED FORCE Time to roll to see what are armored forces main arms focus is. Roll 2 D10. I got 2 Light tanks and 4 Infantry support and then rolled moderate on both for equipment status. Means I will have to roll at least a 7 to get replacements for them. I rolled a 10 so are vehicles are at least 20 years out of date. I might only roll 2D ten considering this nation is in Europe and is not completely poor. But I will wait on that. Also need to find some light tanks for them. Who makes light tanks still?

17th ELITE UNITs
Since Zubrowka is a moderately sized nation they only get to roll once. But since I got Lighting war it means I get two elites.
Rolled a 6 for Para militaries (Zubrowka National Police-Militia think military police with IFVs, a Tank Battalion, Airmobile/Parachute Battalion, Amphibious squadron and counter terrorist units)
And a 5 for a Renowned regiment of the armored forces. the Famous Zig-Zagger Royal cavalry Regiment.

19th is to roll for source of weapons but since I sided with the UK figured I would stick with that and not bother to roll.

20th Level of support, this is for before battle rolls to see how often a unit will have access to more equipment then their regular TO&E or even to get replacements. Rolled 6 for moderate. Meaning I would need to roll 6 or below to get that stuff.

21st TRAINING LEVEL I got a 10 reduced to 9 because of my rule of law rating Still very night level of training with a small professional force.

MORALE LEVEL, Rolled a 19, so the Army is Dedicated. So very Patriotic in their love for Zubrowka, The Royal Family and to each other.

Thanks for sticking with me though the building of the Nation and Military of Zubrowka. I got more world building to do, to figure out more of the modern military of this nation. Might Roll up Redforiea Zubrowka's belligerent large neighbor.

4 comments:

  1. Great stuff! I love the not just a bush war book for this very reason!

    For your light tanks, the 'Scorpion' series would fit in brilliantly with your timeframe. After all, having seen how well the few Scorpion tanks that made it to the Falklands did in the hilly terrain, why would they not want to get some good little mountain-tanks with some punch? :)

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    1. I was leaning towards the Scorpion also. Not going to do much against most of the other main battle tanks out there. But Companies make them. And I might figure out a way to arm some with ATGMs to augment the 30mm autocannon or 90mm Gun.
      Of course with Air Superiority I am sure the Zubrowkains would relay heavily on that to help knock out heavy armor concentrations.

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  2. Not half bad Christopher, I wish I had "Not Just a Brush War" a few years back when I was rolling up the BEE (Brazos Evil Empire)
    oh well, still will be quite useful for doing other nations around it, thanks for the tip!

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    1. I have enjoyed reading about the BEE. I think this really shines for quick world building. The Aurther even said that they enjoyed the random nation name, and flag maker in the old AK 47 republic book and decided to expand from there.

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