Tuesday, December 25, 2018

Merry Christmas!

Merry Christmas every one who celebrates it, and or happy holiday season fo4 those who do not.

Thursday, December 6, 2018

The Greco-Chinese War Over the Heavenly Horses

The Federated Curry Islands

Zubrowka Curry Islands!


Or just the Federated Curry Islands as they are known since they were granted independence in the 1970's. They still are on good terms with the nation of Zubrowka, With preferential trade, with social, and political support.


But now lets get down to rolling them up.


Size. Small 1-5 million.

Resources. Oil and Luxury goods. I guess we see where the Royal Zubrowka Energy company does most of its drilling. And also where fancy goods are made cheaply for the European and American markets.

Urbanization. 5 50% of the population lives in towns and cites. So a sizable rural population, who most likely make their living in farming and fishing villages.

Tech year. 2000 so almost 18 years behind the west.

Industrialization. 5 limited Heavy industry.

Government type. Decentralized Federation, so a Confederacy of the induvial Curry islands.

GOVERNMENT Legitimacy. 6 reasonable legitimacy by the population.

GOVERNMENT Popularity. 6 Quite popular

RELIGIOUS STANDING. 5 AlterNet denomination of regional religion. I guess I will say mostly fallow a local form of Sufism, along with different forms of Christianity.

Corruption. 7 acceptable but infrequent.

CULTURAL COHERENCE. 6 imperfect.


Allegiance. Former colonial power. Zubrowka

PRESSING CONCERN.
Cartels
Environmental damage
Poor infrastructure

MILITARY

TACTICAL DOCTRINE
Light, mobile troops

AIR FORCE Doctrine
Token or unfocused. Mostly patrol, rescue and transport aircraft. mid 1980s

ARMOURED FORCES
Infantry support
Main battle tanks. Also mid 80s tech.



Elite
Marines the Curry Island Marian Corp (CIMC)

SOURCE OF WEAPONs
USA.

LEVEL OF SUPPORT.
8 the military is Reasonable well supported

TRAINING LEVEL
4 limited, hasty or out of date training. So Average solder will be listed as green/conscripts, and experienced or even elite units would be like western regulars.

MORALE LEVEL
10 Accepting. So not the most motivated, collecting a pay check, get to shoot a gun every once in awhile and look good in uniform.

And their you go a peak at a small chain of Federated Islands. Hope you all enjoyed this. Now to flush them out.


















Wednesday, December 5, 2018

Ancient Rome in 20 minutes

Atlántico

2 more Imagi-nations for fun and profit. (I wish it was for profit)
Not going to lie, I did skipped a nation size rolls here, but every thing else rolled out the way it did.
First The Caribbean island of Atlántico!




Nation size Small 1-5 million

Resources. Cheap Labor and Luxury Goods which helps because they have massive industry!

Urban. 4 40% of the population lives in the towns and cities, rest in shacks, slums and nice farming communities.

Tech 2004 But they still have cell phones and TV's! Who needs clean drinking water?

Industry 9 Plentiful Heavy industry! I guess they make the cellphones.

Government Type. Charismatic Strong Man.... Long live El Jefa!

Government Legitimacy. 10! Everybody loves El Jefa!

Government Popularity. 7 70% think El Jefa is the Boss! And love his Poetry and guitar solos! The don't other 40% don't like music so don't count!

Religious. Fallows Major Religion not common in region. May the Buddha Smile on us all, a large South East Asian population was brought to the

islands in the 19th century and they brought their religion with them. Many Atlánticons Adopted it as their own.

Corruption. Corruption is unusual. Like most Super Hero's El Jefa fights crime and any one else that will keep him from his taxes.

Cultural Coherency. 6 imperfect, some times the different ethos and social groups of Atlántico will get jealous of each other, but El Jefa is about love and unity. So they learn to keep it to themselves, or El Jefa will hear about it.

Allegiances. 9 Patron State...….. El Jafe and the people of Atlántico embrace the people of Redforia and believe we have much to learn from the Circle Trigon Party!

Military doctrine. Light mobile Troops, got to stay light in the heat and move fast.

Airforce doctrine. Air Superiority! Moderately maintained newest airframe is from the year 1990.

Armored Forces. latest was 1985
Infantry support (9 plentiful) Russian
Armed Cars (5 limited) French

Elite Force. Atlántico Commando's (Golden Bhudia Para and Jungla Commando Regiment's)

Support. 8 reasonable supported.

Training. 3 limited, hasty or out of date.

morale. 14 Steady

didn't have time to make the/find a decent flag for Atlántico yet. But hope you enjoy and next will be about the Pacific Curry Islands chain!
Image on top stolen from the game Tropico.

Tuesday, December 4, 2018

Why Japan had NO Chance in WW2

Welcome to Redforia!

Welcome to Redforia! Home of the Circle Trigon Party! Land! Party! People! Or Lando! Partio! Popolo! In Esperanto.


Again I used the Not Just a Brush War book to roll this country up. I will keep it simple this time instead of going over the rolls. And in case you were wondering, I rolled this all up and decided to apply it to my "Bad Guy" nation Redforia.

Population Large nation, Population between 20-50 million
NATIONAL RESOURCES Cheap Labor, Precious Metals, and oil or other fuels.

URBANIZATIO Largely Urban with 90% of the population living in some kind of urban center.

TECHNOLOGICAL STANDARD Rolled up 4 years behind the west.

HEAVY INDUSTRY rolled a 10 extensive heavy industry.

POLITICAL SYSTEM Rolled 63 One party state.

GOVERNMENT LEGITIMACY rolled 7 for 70% of the population, which is understandable in such a big country.

GOVERNMENT POPULARITY a 7 again. 70% Sees the truth! And understands all the party does for its people.

RELIGIOUS STANDING Rolled a 1 so dominant religion in region. Catholic, Protestant, Jewish, Muslim and other European region religions.

RULE OF LAW -7 Corruption is accepted but infrequent. As long as the Party gets its cut, its all good.

CULTURAL COHERENCE 7 Moderate coherency and I seem to roll a lot of sevens with that dice.

ALLEGIANCES rolled 7 and 8 "Super Power" and Religious or political ally. One party rule and Dictator ran countries of the world unit!

PRESSING CONCERNS Unfree press. So control over media and the internet. The party is watching and protecting you from the outside world!
Wide spread drug use. Many use drugs or Alcohol as an escape from the pressures of the world. Weather this is state sanctioned or not is another thing I have to decide on.
Economic stagnation. Oil while lucrative does not bring in as much as it used to, same with Precious metals. As for cheap labor you can only bring in so much saleing items meant for the Dollar store.

And now time for the military.
TACTICAL DOCTRIN Combined Arms, Cool but Since they are militarist I will be rolling a few times on the elite unit section.
AIR FORCE rolled an 8 Air mobility. So focus is one getting ground units to where they need to be. and rolled an 8 so its Moderately funded and after adding the modifiers, it is only 6 years behind the west or its newest air frame is at least 6 years old.


ARMOURED FORCES
Infantry Support rolled a 6 for limited replacement or fixing equipment.
Main Battle Tanks rolled a 7 for moderate replacement or fixing equipment.
Both are rolled to be age and got about 2005. These dudes are going to be a nasty surprise to the Zubrowkian n Police-Militias when they come rolling across the boarder.

ELITE UNIT
Large Nations can roll two times and becase I can, I rolled 3. Muhahahah

Paratroopers. Parasutisto fuziliero korpuso! "Parachute Rifleman Corps" Best, and loyalist troops go here. Also the Special Forces branch.

Milita". Armed with the newest T-90s and BMP-3. Rest have to make do with local produced T-72s and BTRs

Renowned Armed Regiment. 3rd Tanko Sturmi Brigado! "3rd Armored Attack Brigade" The Elite of the Regular army or Popolo Milita "The Peoples Militia"

Paramilitary. Sturmi Gvardio "Storm Guards" The mailed Fist of the Secret police, Terrorists, dissidents and any thing else that threatens the Party are their target. They are comprised of one Special forces Battalion, a riot control Brigade, a field Brigade(Mechanized) and control costume and provide border control duties. They also maintain a presence in every military unit down to the company level.

SOURCE OF WEAPONS
Russia Federation/Soviet Union. And France apparently. Should make for an interesting mix. Not excluding the stuff they make and supply themselves with such a heavy industry level.

LEVEL OF SUPPORT
Rolled a 7 Reasonable support. So there is a good chance that if they want or need some thing extra, including replacements. They stand a pretty good chance of getting it.

TRAINING LEVEL
rolled an 8 but since it was higher then the rule of law for this nation, it was knocked down one to a 7, "Acceptable training but lacking practical experience". So the troops get decent over all training, but mostly in the no one has been to combat recently and their might be a more then a few days wasted doing propaganda photo shoots then on the range. So Keeping the Force as mostly Regular, or average troop types with the veteran level retained for the PFK Kommandos and Elite for the Special force Battalion.
Zubrowka's Landwehr might have a slight quality edge.

MORALE LEVEL
17 Determined so over all the average Redforian Fusilier of the Peoples Militia is willing to fight, and maybe even go beyond if the reasoning is good. But when compared to the "19" Dedicated Zubrowka Landwehr... Looks like the Kommissars of the political department need to step up their game to motivate the troops.

That's the Start of Redforia and the Circle Trigon party folks. Hope you like it.
(The flag is of the flag is of the Circle Trigon Party of Redforia, thr circle trigon are inspired by the 1950s U.S. Army training opfor. The name Redforia is a nod to color of opposing forces in maps being red, so red force.)




Monday, December 3, 2018

Not just a Brush war.

Not Just a Brush War. Brush war campaigns for any war game system, by Nordic Weasel Games is a fun little assist for those who love to create developing nations to fight over. But might be having trouble figuring out were to start.
https://www.wargamevault.com/product/147407/Not-Just-a-Brush-War-Brush-war-campaigns-for-any-war-game-system

It provides and easy to roll systems using D10's and D20's to figure out ever thing from a random population size to military strengths and weaknesses.

To give an example, I decided to look over my old image-nation the Republic of Zubrowka, and decided to give it a few rolls of the dice.

First you roll for population size. I got a 7 which means moderate size Between 5 and 20 million citizens. a little bigger then I imagied Zubrowka being so I will lead it to being on the smaller size, maybe 5-8 million. But good to know that I could make it bigger if need be.

2nd you roll up your nations resources, large nations roll 3 times, Massive roll 4 dice but ever one else roles two times. Zubrowka got a 3 and a 5.So this moderately sized nations major resources are Tourism and Precious metals.

So the Zubrowka Riviera and high lands are a good money maker for this country. Along large deposits of precise metals, I guess that means they are known for making jewelry and have more then a few tech companies on call for the conductivity of said materials.
Oh and yes Mendl's pastries are still a popular delight for visitors and exports.


Next you rule to see how urban the population is. Urbanization also gives a rough assessment to the tech level and infrastructure of this nation. I got a 6 for some what Urban. So some what Urbanized. So a few highways, but many towns in the hinterland might still only be connected by one lain roads and old trains.

4th is tech level. You roll 3 D10s and then minus your urbanization roll. I got a 16 so the average civilian tech level is 10 years behind say western Europe. So don't expect free wifi and you might not get good or any cell service once you leave the major population centers.

Next is industry level, since this is for wargaming its nice to know if your country can produce its on materials if need be. I rolled a 8 so moderate Heavy industry. So we might not be producing hoards of Gen 5 fighters and main battle tanks, but we can handle light armored vehicles and make are own small arms. Also means that many of things from the cloths on peoples backs to building materials are most likely locally made.

6th is government type. No fancy rerolling on my part, but got a 2. Which means that Zubrowka is a Constitutional Monarchy. So the Zero Family still are heads of state with the Parliament and Prime minister running every thing. Guess that means even more Tourist bucks to go see the Royal family and their different residencies.

7th Government Legitimacy, to measure how much the population see's the government as authentic and consistent with national tradition.
I got 9. Very legitimate, so something like 90% of the population may not always be happy. But like the way the nation and believe having a King is just the way things are done, so why change it?
8th Government Popularity. Popularity measures how well liked the specific government, So say folks may like the King but how well do they like the Parliament. Got a 8 very popular. So the Center Left collation government is liked by 80% of the polled population. Good happy little country.

9th Religion. rolled a 1 "Fallows dominate religion of the region". So the whole population might not be Catholic, but they out number the protestants, Jews, agnostics...etc.

10th level of corruption "Note that this is a measure of general societal corruption, not specifically government corruption though examples are often set at the top". Rolled a 6 Corruption is accepted but infrequent. So a small bribe to get out of a heavy traffic fine or a favor to help get a building permeant is accepted, but not a frequent as in grandpas days and large open displays will get you in hot water.

11th Cultural Coherence. Coherence measures how consistent the culture is. A culture with significant tension between classes, ethnic or religious groups, a large urban/rural divide or other, similar, challenges will have lower coherence than a more homogeneous society.
I rolled a 8 (moderate Coherence)So small differences in regions, and between different political factions are noted, but still most folks put Zubrowka first.

12th Allegiances. These nations are not super powers so have to have ally's or be subordinate to some other nation or coalition. I rolled a 3 Nation in remote location. So I read that as its ally was some place further away and not a super power. So I went with the U.K. being its ally. While a Great nation on the world stage, the UKs power projection is not as great as it once was, and they are busy with many other things around the world at the moment.

Have a super power as your backer give you many advantages when it comes to acquiring equipment and other things in the diplomacy/war phases.

13th PRESSING CONCERNS, This represents issues that challenges the nations success and since I didn't roll a 3 or below on Legitimacy, Popularity, Rule of law or Coherence. I get to roll to see what 3 major issues are at the head of new hour.
16 Organized crime (I guess that looking the other way is leading to other problems)
80 Cronyism (Oh dear, the seems some PMs might be in for some time in the slammer)
37 Dissident groups (Guess we should take the May 5th Revolutionary guard People rights storm assault column and Zubrowka Rights Party a little more serious)

14th TACTICAL DOCTRINE This serves to determine the broad approach and attitude of the armed force. For gaming purposes, this can be viewed as the emphasis at the “sharp end.
I rolled 10 Lightning war which means I get to roll 2 times one the elite formations chart.

15th Airforce Focus, Air Superiority and then roll at how well we are at meeting this goal and got Extensive. So We are really good at meeting that goal. You then roll to D10s to determent how old your air force tech is, and I got a 9. So are Airforce is very well equipped but its newest Air Frame is at least 19 years old. I am leaning to a few squadrons of Saab JAS 39 Gripen and maybe old RAF Tornado's.

16th ARMOURED FORCE Time to roll to see what are armored forces main arms focus is. Roll 2 D10. I got 2 Light tanks and 4 Infantry support and then rolled moderate on both for equipment status. Means I will have to roll at least a 7 to get replacements for them. I rolled a 10 so are vehicles are at least 20 years out of date. I might only roll 2D ten considering this nation is in Europe and is not completely poor. But I will wait on that. Also need to find some light tanks for them. Who makes light tanks still?

17th ELITE UNITs
Since Zubrowka is a moderately sized nation they only get to roll once. But since I got Lighting war it means I get two elites.
Rolled a 6 for Para militaries (Zubrowka National Police-Militia think military police with IFVs, a Tank Battalion, Airmobile/Parachute Battalion, Amphibious squadron and counter terrorist units)
And a 5 for a Renowned regiment of the armored forces. the Famous Zig-Zagger Royal cavalry Regiment.

19th is to roll for source of weapons but since I sided with the UK figured I would stick with that and not bother to roll.

20th Level of support, this is for before battle rolls to see how often a unit will have access to more equipment then their regular TO&E or even to get replacements. Rolled 6 for moderate. Meaning I would need to roll 6 or below to get that stuff.

21st TRAINING LEVEL I got a 10 reduced to 9 because of my rule of law rating Still very night level of training with a small professional force.

MORALE LEVEL, Rolled a 19, so the Army is Dedicated. So very Patriotic in their love for Zubrowka, The Royal Family and to each other.

Thanks for sticking with me though the building of the Nation and Military of Zubrowka. I got more world building to do, to figure out more of the modern military of this nation. Might Roll up Redforiea Zubrowka's belligerent large neighbor.